Wednesday, 30 April 2014

NVIDIA Tegra 3 Computer on Module - Colibri T30



Powered by NVIDIA: Tegra 3 Quad Core Processor

 

The Colibri T30 is a SODIMM sized computer module based on the NVIDIA© Tegra 3 embedded system-on-a-chip. The Cortex A9 quad core CPU peaks at 1.4 GHz. This Computer module delivers very high CPU and graphic performance with minimum power consumption.

The Colibri T30 incorporates DVFS (Dynamic Voltage and Frequency Switching) and Thermal Throttling which enables the system to continuously adjust operation frequency and voltage in response to changes in workload and temperature to get the best performance with the lowest power.

The integrated NVIDIA Graphics enables visually rich, smooth and fast user interfaces.




Supreme Graphics Performance for Demanding Applications

 

The module targets a wide range of applications, including: Digital Signage, Medical Devices, Navigation, Industrial Automation, HMIs, Avionics, Entertainment System, POS, Data Acquisition, Thin Clients, Robotics, Gaming and much more.

It offers a wide range of interfaces from simple GPIOs, industry standard I2C and SPI buses through to high speed USB 2.0 interfaces and a high speed memory bus. The HDMI interface makes it very easy to connect large, full HD resolution displays.

Easy Performance Upgrade


Existing customers will benefit from an extremely easy migration path from the current Colibri PXAxxx or Colibri T20 module range to the Colibri T30 – all Colibri modules are electrically pin compatible. New customers will also appreciate the ability to select the Colibri module most suitable for their application to achieve the optimum price/performance balance without the need to support different carrier board designs.

Computer on Modules

The terms “Computer-on-Module” and “System-on-Module” (referred to throughout as the “module”) are used synonymously to refer to a type of embedded single board computer which does not contain any real world interfaces, and therefore needs to be used in conjunction with a carrier board (sometime referred to as a base board).

They are generally built around microprocessors, system-on-chips or microcontrollers. They integrate additional devices and peripherals which are needed to realise a fully functional computer, which normally includes RAM, non-volatile storage and power supplies.

They are essentially another layer of abstraction that sits above the SoC (System-on-Chip) concept, providing further integration in areas of hardware and software that are not application specific, but are application agnostic.







What is the Difference between a CoM and a SoM? 

The terms “Computer-on-Module” and “System-on-Module” are used interchangeably and are widely accepted as synonyms. It may be arguable that historically the term CoM came from the x86 and embedded PC world, whereas the term SoM has its roots in modules which are built around SoC based devices leveraging the ARM and other lower power, highly integrated architectures.

What Industries Use a CoM/SoM? 

Practically any industry you can think of. It is the same as asking what industries use Personal Computers. Just as a PC can be used for a multitude of tasks from playing games and surfing the web to designing cars and aircraft, the concept of a module is not confined to a set of specific applications or industries. Computer Modules are application agnostic; they are not aware of the underlying details of the system they are being used in, and nor do they care, meaning there are no hard rules as to the industries or applications in which they may be used.